Sarah Nightingale
A British Voice Actor and PCAP Actor, with a mental library of over 100 voices types, comprised of different tones, accents, pitches, vocal ages, resonance, texture and characteristics.
Sarah is a utility Voice Actor and Narrator, with the added bonus of being well-versed and fully-trained in Vocal Distortion techniques. Perfect for any creature, monster or unique character voices!
With a decade in Voice Over, Sarah has the industry knowledge to creatively approach any project. Always striving to sharpen their skills, learn and adapt with an ever-shifting industry.
Sarah had an industry standard home studio, equipped with professional voice over tech, and is fully remote facial performance capture ready. Additionally, they're happy to hop on the train to London, or any hub city, for in-studio sessions.
Animated, Upbeat and Strong
Previous Training:
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Video Game Motion Capture and Voice Acting
Performance Captured Academy: Neil Newbon and Joshua Wichard. Guest Speakers: vocal coaches, AAA game directors and producers. -
Extreme Vocals for Extreme Roles
Michael Schwalbe -
Creature & Monster Sounds for Videogames
Sébastien Croteau -
Creature & Monster Sounds
Sébastien Croteau -
Video Game Voice Acting
Sara Secora -
Motivation & Momentum
Liz Drury -
Creature Vocalization
Sébastien Croteau -
Impressions Workshop
Chris Woodworth -
Video Game Effects for Horror, FPS, and RPGs
Brian Watts -
Creature Creation
Ellis Knight -
An Interview with Mark Estdale
Mark Estdale / Wonderland VO -
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Casting to Win in Video Games
Mark Estdale -
Improv for Voice Actors
Chris Mead -
Creating and Developing Characters
Lisa Lynn -
The Conversational Read
Hugh P. Klitzke -
The Irish Accent
Esther Doorly -
General American Accent
Nina Zendejas -
Simplifying the Business of Voiceover
Dani States -
Direct Marketing / Cold Emailing
Jazzy Frizzle -
Networking as a Voice Actor
Liz Drury -
Theatre Training and Characterisation
Duke of Edinburgh -
Performing Arts
Montgomery High School -
BSc Psychology
Manchester Metropolitan University
Previous Experience:
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700+ paid roles across all areas of Voice Acting and Voice Overs
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16 years in Video and Audio Production
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10 years in Voice Acting
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ADR: Live and Self-directed
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Video Game VO terminology/expertise
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Performance Capture / Motion Capture Trained
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Video Game Streamer Background
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Audiobooks
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E-Learning
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Trailers / Promos
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Commercials
Broadcast Quality Home Studio
Microphone: RODE NT1-A
Interface: Solid State Logic 2 / 286s Pre-amp
DAW: Adobe Audition
Sound Treatment: Session Booth DW Series
Internet: 900 Download, 100 Upload
Connectivity: Source Connect, Zoom, Discord
Studio Extras: RODE Pop Filter, RODE Microphone Arm, Shock Mount, Dual Monitors in booth, Mouse + Keyboard in booth, Logitech C922 Webcam, Ring Light, Optional Cable Splitter, Optional Quiklok Microphone Stand
DBX 286s Preamp
Frequently Asked Questions
Do I need to purchase rights?
Unsure? Just ask! The contact form is just below and I'm happy to answer any questions.
Will you voice in my indie project?
Probably! As long as the character is appropriate, the project has nothing to do with generative AI, and you're happy to pay indie rates, just send a message with a brief about your project.
I don't have a large budget, can we negotiate?
Yes, I'm happy to negotiate with small indie teams and solo developers for lower budget jobs. As long as I'm still compensated fairly. Larger companies will have to still pay my actual rates.
How do I book you?
Just send a message over with a brief about your project, your budget and who you want me to voice, and I'll get back to you as soon as possible!
Do I need to sign any fancy legal documents?
Yes, you'll need to have a contract, which I can provide if you don't have a company one. You will be asked to sign the NAVA AI rider along side it, in order to protect my voice from AI duplication, training, or being sold to others for this purpose.
Do you provide any other services?
Yes, I'm also a Voice Acting coach, a dialogue audio editor (line splitting and mastering for games), and I can offer casting services to indie video game developers.
Want to work together?
Fill out the contact form or email directly.
Business or coaching inquiries only.