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Professional Non-Binary, LGBT+ Voice Actor

British Northern, RP and American Accents

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UK Commercial
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US Commercial
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Video Game
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Monster Demo
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Raw Studio Tour
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UK Light Northern
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US Gen American
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UK General RP
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US Californian
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UK Heightened RP
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Pine Creek Games / Winter Burrow

"Sarah did an excellent job doing voice over for our indie game trailer. They delivered great results, the communication was smooth, and they were very fast and efficient on revisions. Would recommend them to anyone looking for a professional result."
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Sarah Nightingale

A British Voice Actor and PCAP Actor, with a mental library of over 100 voices types, comprised of different tones, accents, pitches, vocal ages, resonance, texture and characteristics.

Sarah is a utility Voice Actor and Narrator, with the added bonus of being well-versed and fully-trained in Vocal Distortion techniques. Perfect for any creature, monster or unique character voices!

With a decade in Voice Over, Sarah has the industry knowledge to creatively approach any project. Always striving to sharpen their skills, learn and adapt with an ever-shifting industry.

Sarah had an industry standard home studio, equipped with professional voice over tech, and is fully remote facial performance capture ready. Additionally, they're happy to hop on the train to London, or any hub city, for in-studio sessions.

Animated, Upbeat and Strong

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Previous Training:

  • Video Game Motion Capture and Voice Acting
    Performance Captured Academy: Neil Newbon and Joshua Wichard. Guest Speakers: vocal coaches, AAA game directors and producers.

  • Extreme Vocals for Extreme Roles
    Michael Schwalbe

  • Creature & Monster Sounds for Videogames
    Sébastien Croteau

  • Creature & Monster Sounds
    Sébastien Croteau

  • Video Game Voice Acting
    Sara Secora

  • Motivation & Momentum
    Liz Drury

  • Creature Vocalization
    Sébastien Croteau

  • Impressions Workshop
    Chris Woodworth

  • Video Game Effects for Horror, FPS, and RPGs
    Brian Watts

  • Creature Creation
    Ellis Knight

  • An Interview with Mark Estdale
    Mark Estdale / Wonderland VO

  • Casting to Win in Video Games
    Mark Estdale

  • Improv for Voice Actors
    Chris Mead

  • Creating and Developing Characters
    Lisa Lynn

  • The Conversational Read
    Hugh P. Klitzke

  • The Irish Accent
    Esther Doorly

  • General American Accent
    Nina Zendejas

  • Simplifying the Business of Voiceover
    Dani States

  • Direct Marketing / Cold Emailing
    Jazzy Frizzle

  • Networking as a Voice Actor
    Liz Drury

  • Theatre Training and Characterisation
    Duke of Edinburgh

  • Performing Arts
    Montgomery High School

  • BSc Psychology
    Manchester Metropolitan University

Previous Experience:

  • 700+ paid roles across all areas of Voice Acting and Voice Overs

  • 16 years in Video and Audio Production

  • 10 years in Voice Acting

  • ADR: Live and Self-directed

  • Video Game VO terminology/expertise

  • Performance Capture / Motion Capture Trained​​

  • Video Game Streamer Background

  • Audiobooks​

  • E-Learning​

  • Trailers / Promos​

  • Commercials

Business

UK Commercial
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Accents

UK Light Northern
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UK Heavy Northern
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US Commercial
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US Gen American
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UK London
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Character

UK General RP
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UK Cockney
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Video Game Demo
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US Californian
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Dublin Irish
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Audiobook
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UK Heightened RP
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US Affected South
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Broadcast Quality Home Studio

Raw Studio Tour
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Microphone:       RODE NT1-A

Interface:            Solid State Logic 2 / 286s Pre-amp

DAW:                 Adobe Audition

Sound Treatment: Session Booth DW Series

Internet:              900 Download, 100 Upload

Connectivity:       Source Connect, Zoom, Discord

Studio Extras:      RODE Pop Filter, RODE Microphone Arm,                               Shock Mount, Dual Monitors in booth,                                     Mouse + Keyboard in booth, Logitech C922                           Webcam, Ring Light, Optional Cable Splitter,                           Optional Quiklok Microphone Stand

                         DBX 286s Preamp

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Frequently Asked Questions

Do I need to purchase rights?

Unsure? Just ask! The contact form is just below and I'm happy to answer any questions.

Will you voice in my indie project?

Probably! As long as the character is appropriate, the project has nothing to do with generative AI, and you're happy to pay indie rates, just send a message with a brief about your project.

I don't have a large budget, can we negotiate?

Yes, I'm happy to negotiate with small indie teams and solo developers for lower budget jobs. As long as I'm still compensated fairly. Larger companies will have to still pay my actual rates.

How do I book you?

Just send a message over with a brief about your project, your budget and who you want me to voice, and I'll get back to you as soon as possible!

Do I need to sign any fancy legal documents?

Yes, you'll need to have a contract, which I can provide if you don't have a company one. You will be asked to sign the NAVA AI rider along side it, in order to protect my voice from AI duplication, training, or being sold to others for this purpose.

Do you provide any other services?

Yes, I'm also a Voice Acting coach, a dialogue audio editor (line splitting and mastering for games), and I can offer casting services to indie video game developers. 

Want to work together?

Fill out the contact form or email directly.

Business or coaching inquiries only.

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Thanks for submitting!

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